Christoffer Karlsson

Game Programmer

  • Showroom

    This is one of the largest collections of projects I worked on at 3dVision, where we iteratively developed a template framework for a digital showroom in Unreal Engine. Using this template we tailored applications for our clients, adding their products and branding the UI to match each company’s graphical profile.

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    Showroom
  • Elitfönster VR

    In this project we developed a minigame in VR for marketing purposes. The player’s objective is to, through some simplified steps, mount a window as fast as possible. The challenge of intuitiveness in VR really shines when the target audience includes people of all ages with no prior gaming, VR or window mounting experience.

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    Elitfönster VR